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Demon’s Souls

    I did it! I defeated Demon’s Souls! What an amazing, addictive experience! It took me around 30 hours playing a ranged spellcaster – the easiest character for new players as far as I’ve read. The game is a masterpiece of level design and combat. I have never played a single Souls game, always thought they are too hard and annoying. To my surprise dying 10 times before defeating a boss was much less frustrating than expected. The levels are designed in such a way that you can enjoy exploration without dying too often until you basically unlock a shortcut to the final boss. Most classes in the game are melee fighters, but you can also play a ranged spellcaster or archer. Those are a bit easier, because you can keep your distance from the enemies and deal high amounts of damage in a short time. You should perfect your dodge and keep distance since you are relatively squishy and a lot of the stronger enemies can kill you with a few hits.

    Bluepoint Games has outdone themselves in the visual department – the world of Boletaria has come to life with amazing volumetric lighting, insane tessellation (the amount of polygons in each environment is bonkers), detailed animations, destruction physics, advanced liquid shaders and weather effects. The audio design is also stellar – a new 3D sound engine is in use here, allowing you to correctly distinguish where sounds are coming from, which can be helpful if enemies are sneaking behind you.

    If you can get your hands on a PS 5, this is definitely the first game I recommend playing. It is a true PS 5 exclusive, meaning you won’t be able to play it on the PS 4 or any other console, and truly showcases the potential of the new console generation.

    Let strength be granted so the world might be mended!