Georgi Kostov
Senior Unity Developer | Educator | XR Enthusiast | Cinema Geek
In my professional experience I have worked on games and simulations in a variety of fields: XR, education, climate change, agriculture, logistics, digital twins, city planning, sport, health and civil courage. I am an experienced Unity3D developer with 10 years of practice in every stage of development – concept, design, programming, UX, graphics, publishing, analytics. In addition, I have recently embraced the role of lecturer, guiding and mentoring several student projects each year.
In my free time I love traveling, cycling, hiking, swimming, spending time with friends and family. I am an avid gamer, sometimes write film critique and always aim to learn something new about the world, which I can reflect in my projects.
Projects
Explore my work in XR, games, and simulations.
Blog
Read articles and insights on technology and design.
Publications
Discover my research and academic contributions.
Professional Timeline
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since 2023
Senior Unity Developer
Ocean Maps
- Develop new features, plan architecture, and maintain the codebase.
- Responsible for UX and interface design, conceptualizing tools, and managing junior developers.
- Oversee project organization and software documentation in ClickUp.
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2022 - 2023
Unity Developer
Trackbar
- Built a Unity widget within a Flutter app to visualize workout curves.
- Designed innovative game concepts to expand app features.
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2015 - 2022
Unity Game Developer
Playful Interactive Environments
- Led the development of strategy and simulation games from concept to publication using Unity3D and C#.
- Integrated advanced AR/VR technologies like Mapbox, Vuforia, ARKit, ARCore, Oculus, SteamVR, and MRTK.
- Conducted game development research and mentored students on various projects.
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2012 - 2015
Freelance Videographer
redaktion24.de
- Established a small video production studio, including choosing equipment and setting up a YouTube channel.
- Produced videos, managing camera work, lighting, and post-production.
- Created content for a YouTube channel: redaktion24TV.
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2011 - 2012
Intern Video Production
V4 GmbH
- Edited videos, scouted locations, and worked on motion graphics and visual effects.
- Assisted as a set runner and worked with tools like Final Cut Pro and After Effects.
Teaching
I teach courses on games with a purpose, mixed reality and location-based technologies at the University of Applied Sciences Upper Austria, Campus Hagenberg. The courses include a theoretical component, where core concepts from XR and game design are explored, and a practical component, where students develop projects throughout the semester under my mentorship. I also lead a making games with Unity workshop for the Master’s program in Interface Cultures at the University of Art and Design Linz.